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thread [2019-07-21 01:07] – created pinkgothicthread [2019-07-21 01:13] pinkgothic
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 Thread is usually be described as having a //length//, two //positions// in space-time (its start and its end - the intermediate parts may also have positions, but these are less useful to mention, as on their own they can easily be impossible to pin down for certain for more than a Planck timespan), and //information content// or //payload//. (This is true of any line that's travelling through the cellular automaton, even for mundane physical processes such as a travelling photon. That said, not everything in physics is 'line-shaped', whereas Thread certainly is.) Thread is usually be described as having a //length//, two //positions// in space-time (its start and its end - the intermediate parts may also have positions, but these are less useful to mention, as on their own they can easily be impossible to pin down for certain for more than a Planck timespan), and //information content// or //payload//. (This is true of any line that's travelling through the cellular automaton, even for mundane physical processes such as a travelling photon. That said, not everything in physics is 'line-shaped', whereas Thread certainly is.)
  
-Threads can be chained together (forming a single piece of longer Thread), or their information content can be rewritten by other Thread. A macroscopic piece of Thread in the sense that Threadwielders //wield// tends to be wrapped in a sheath of non-Thread material (a kind of mirroring substance that perpetuates the Thread pattern within it, preserving it) that allows it to be grasped and moved much like a thing with mass. ('Macro'-Thread as a whole does not have mass, nor inertia. To unskilled observers, it may appear to have something much like inertia in certain circumstances.)+Threads can be chained together (forming a single piece of longer Thread), or their information content can be rewritten by other Thread. A macroscopic piece of Thread in the sense that Threadwielders //wield// tends to be wrapped in a sheath of non-Thread material (a kind of mirroring substance that perpetuates the Thread pattern within it, preserving it) that allows it to be grasped and moved much like a thing with mass. ('Macro'or Sheathed Thread as a whole does not have mass, nor inertia. To unskilled observers, it may appear to have something much like inertia in certain circumstances.)
  
-'Macro'-Thread is typically //inert//, in that it's not actively doing anything but hanging around. It's a closed cellular automaton pattern. It takes tampering to get it to do anything else - but when it does 'anything else', it will do it with a ruthless efficiency, propagating as a disruption through the automaton.+Sheathed Thread is typically //inert//, in that it's not actively doing anything but hanging around. It's a closed cellular automaton pattern. It takes tampering to get it to do anything else - but when it does 'anything else', it will do it with a ruthless efficiency, propagating as a disruption through the automaton.
  
 ===== Types ===== ===== Types =====
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 The last two traits are used to adjust curvature, be it gently on a vastly macroscopic scale (as is the case with the **Anchor Lines**), or on a smaller scale (as might be the case with a **Gravity Bomb**). The way latter works can be approximatedly imagined in 2D by picturing the Thread growing itself between two points on the Static Thread lattice, then acting as a (temporary) lens for all rules that pass through it. The last two traits are used to adjust curvature, be it gently on a vastly macroscopic scale (as is the case with the **Anchor Lines**), or on a smaller scale (as might be the case with a **Gravity Bomb**). The way latter works can be approximatedly imagined in 2D by picturing the Thread growing itself between two points on the Static Thread lattice, then acting as a (temporary) lens for all rules that pass through it.
  
-Unfortunately, the analogy only helps so much - in 3D, Thread is effectively one-dimensional, whereas a lens' effect would be two-dimensional. In reality, the Free Thread and Static Thread exchange information. Ultimately, the Static Thread's very stable information content wins the exchange, but this takes an //excrutiating// amount of time by any measure of physical processes. By the time reality returns to normal, serious damage has long since been done. That said, for a mortal watching, the 'struggle' is over in less than the blink of an eye.+Unfortunately, the analogy only helps so much - whether viewed from the perspective of 3D or 4D, Thread is effectively one-dimensional, whereas a lens' effect would be two-dimensional. In reality, the Free Thread and Static Thread exchange information. Ultimately, the Static Thread's very stable information content wins the exchange, but this takes an //excrutiating// amount of time by any measure of physical processes. By the time reality returns to normal, serious damage has long since been done. That said, for a mortal watching, the 'struggle' is over in less than the blink of an eye.
  
 The first trait's application is more straightforward - anything where alchemy would be useful, whenever you need to create matter out of the vacuum, whenever you want to turn matter into vacuum, whenever you want to turn energy into something else, or really even just whenever you need a big traditional explosion, the ability of Thread to //convert// is highly useful feature. It can even be used on a very small scale to bio-engineer with high precision. The first trait's application is more straightforward - anything where alchemy would be useful, whenever you need to create matter out of the vacuum, whenever you want to turn matter into vacuum, whenever you want to turn energy into something else, or really even just whenever you need a big traditional explosion, the ability of Thread to //convert// is highly useful feature. It can even be used on a very small scale to bio-engineer with high precision.
thread.txt · Last modified: 2020-01-24 23:54 by pinkgothic