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thread [2019-07-21 02:00] pinkgothicthread [2020-01-24 23:54] (current) pinkgothic
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-**Thread** is a resource that gives [[:Threadwielders]] their descriptive name. Technically speaking, there is nothing that prevents any other creature from using Thread as well, but due to the way the evolution of the universe has favoured sophonts tightly bound to the 3-brane's electromagnetic reality, Threadwielders are the only that can intuit its use.+**Thread** is a resource that gives [[:Threadwielder|Threadwielders]] their descriptive name. Technically speaking, there is nothing that prevents any other creature from using Thread as well, but due to the way the evolution of the universe has favoured sophonts tightly bound to the 3-brane's electromagnetic reality, Threadwielders are the only that can intuit its use.
  
 To understand Thread and the effects it can have on the universe, it's helpful to first understand two properties of the setting's universe: To understand Thread and the effects it can have on the universe, it's helpful to first understand two properties of the setting's universe:
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 The last two traits are used to adjust curvature, be it gently on a vastly macroscopic scale (as is the case with the **Anchor Lines**), or on a smaller scale (as might be the case with a **Gravity Bomb**). The way latter works can be approximatedly imagined in 2D by picturing the Thread growing itself between two points on the Static Thread lattice, then acting as a (temporary) lens for all rules that pass through it. The last two traits are used to adjust curvature, be it gently on a vastly macroscopic scale (as is the case with the **Anchor Lines**), or on a smaller scale (as might be the case with a **Gravity Bomb**). The way latter works can be approximatedly imagined in 2D by picturing the Thread growing itself between two points on the Static Thread lattice, then acting as a (temporary) lens for all rules that pass through it.
  
-Unfortunately, the analogy only helps so much - whether viewed from the perspective of 3D or 4D, Thread is effectively one-dimensional, whereas a lens' effect would be two-dimensional. In reality, the Free Thread and Static Thread exchange information. Ultimately, the Static Thread's very stable information content wins the exchange, but this takes an //excrutiating// amount of time by any measure of physical processes. By the time reality returns to normal, serious damage has long since been done. That said, for a mortal watching, the 'struggle' is over in less than the blink of an eye.+Unfortunately, the analogy only helps so much - whether viewed from the perspective of 3D or 4D, Thread is effectively one-dimensional body, whereas a lens would be two-dimensional body. In reality, the Free Thread and Static Thread exchange information. Ultimately, the Static Thread's very stable information content wins the exchange, but this takes an //excrutiating// amount of time by any measure of physical processes. By the time reality returns to normal, serious damage has long since been done. That said, for a mortal watching, the 'struggle' is over in less than the blink of an eye.
  
 The first trait's application is more straightforward - anything where alchemy would be useful, whenever you need to create matter out of the vacuum, whenever you want to turn matter into vacuum, whenever you want to turn energy into something else, or really even just whenever you need a big traditional explosion, the ability of Thread to //convert// is highly useful feature. It can even be used on a very small scale to bio-engineer with high precision. The first trait's application is more straightforward - anything where alchemy would be useful, whenever you need to create matter out of the vacuum, whenever you want to turn matter into vacuum, whenever you want to turn energy into something else, or really even just whenever you need a big traditional explosion, the ability of Thread to //convert// is highly useful feature. It can even be used on a very small scale to bio-engineer with high precision.
thread.1563674458.txt.gz · Last modified: 2019-07-21 02:00 by pinkgothic